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Once you've got Animal Island on your GBA, you're now in limited control of the creature living on the island. Just disconnect the cable when the transfer's complete, and away you go.
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After about twenty seconds, your GBA system will now have a portable version of the same island. Select yes, and data will transfer from the GameCube to the GBA. When you leave the island on the boat, Kapp'n, the Kappa, will ask if you'd like to record the island on your GBA before you head back to the mainland. This island also has a resident animal that players can converse with, trading items back and forth with this creature. But it's in a tropical climate, so trees and flora will grow during the winter season, and bugs will be available to catch. GameCube players can interact with this island as if it were a standard location in Animal Crossing. No trip to the island, No exclusive goods or NES Games. But when they put a pass through in the "e-Reader+" They Made new cards and Re-Marketed the game as "Animal Forest e+".Īnimal Island If you own a Game Boy Advance and a Link Cable, you can download a game called "Animal Island" and travel to a secret island that has incredible money making potential - and can get your some very rare items (including two NES games you can't get anywhere else)!īy hooking up your Game Boy Advance to the GameCube and turning it on without a cartridge in place, a normally vacant boat dock in the south of your town will suddenly have a boat with a turtle-like Kappa sitting there, waiting for you to board.
This feature is brand-new to the US version of the game, by the way - the first Japanese edition's e-Card support only offered secret codes that players had to input by hand, since the Japanese e-Reader did not offer link cable pass-through like the US version does. Once this has been done, you can scan your Animal Crossing cards and upload new village tunes, clothing/wall/sign textures, furniture, and other good stuff.
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Switch on the GBA and go to the e-TM machine in the post office to download the necessary e-Reader software to get the GBA with e-Reader to talk to the game.
If you're planning to directly scan your card codes into Animal Crossing via the e-Reader, connect the GBA with the e-Reader plugged in to your GameCube via that GameCube Link Cable. That includes the key icon in the first row!)
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(don't forget to copy the code EXACTLY like it's written on the card. If you do not have an e-Reader but still want to collect the cards, look closely - there are special codes on the cards that you can send to an animal in your village or enter at Tom Nook's. By connecting the e-Reader to a GBA, and the GBA to the GameCube, you can scan in specially-coded Animal Crossing-e cards and receive items, music, and other things. Remember that the colors will look slightly different on GBA, so don't be surprised if your GBA-designed stuff doesn't look exactly the same once you transfer it to GameCube.Į-Reader Cards The game also supports the e-Reader peripheral for the Game Boy Advance. Like the island and NES games, you can put the Game Boy Advance into "sleep" mode to conserve battery power. As long as you don't turn off your Game Boy Advance system, these textures and the art program will stay in memory and then it's a simple matter of reconnecting the GBA system to the GameCube to transfer the images you've created. There are eight slots that you can create 16 color, 32x32 resolution textures. Another incentive to grab your GBA system.
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You have to spend your hard-earned money to play around with the art program on the GameCube, but if you have a Game Boy Advance, you can transfer the program to the GBA system's internal memory and create textures for free and on-the-go. Texture Artist Game Boy Advance owners can also use their system to create textures that can be placed on clothing, walls, floors, signs and other locations on the GameCube game. The result is a slightly squished, flickery image, but it's totally acceptable for what you get.free NES games on the go.
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Since the GBA screen doesn't have as high a resolution as the NES games can push, the emulator actually does an interlacing trick to get the game's full resolution on the LCD screen. The GBA will retain the game in memory until players power down the hitting the L and R buttons together, you can pull up a Pause menu and put the system in "sleep mode" to conserve battery life or reset the "NES".